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Unreal Tournament

There have been 3 'Unreal Tournament' games, with Unreal Tournament 2003 and 2004 being the latest. I have owned and played all three. A few years ago, I did some level design for the original UT using the built-in map maker, "UnrealEd", along with Bryce3D for terrain modelling.

I am currently playing online matches of UT 2004 very frequently; I rarely go a day without at least some online action! UT2004 has a built in online statistics tracking system; I love reviewing my stats & being able to show other people. You can check out my stats here! I play a lot of "Deathmatch" and "Team Deathmatch" games, which is just pure fragging. UT2004 does have a variety of different game types, however, which offer slightly more variety in gameplay/tactics. "Onslaught" games, which I play a lot also, involve capturing and holding a series of 'nodes' until you can access & destroy the opposing team's main node.

UT 2004 is always a great favourite at our University's Computer Gaming Society meetings. Here, a large group of like-minded people get together in a large room, resulting in a computer paraphernalia. At the last session we held, I ranked 2nd at UT2004.